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alcohol
  • Skol creates cross-platform mission for Carnival in Brazil
    by Sheena Rossiter
    Life+ Gamification Brazil Skol alcohol

    Brazilian beer brand Skol is using gamification to build excitement and engagement ahead of the Brazilian Carnival in February.

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  • Heineken creates experiment to find a person of every nationality in one city
    by Charlotte McEleny
    social re-engineering Social Media Heineken Always on alcohol

    Heineken has launched an experiment to see if social media can help them link two men in Amsterdam with a person from every nationality in two weeks.

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  • Ballantine’s whiskey creates motion-powered airport installation
    by Charlotte McEleny
    beyond touch Life+ personalisation alcohol Ballantine's Microsoft Kinect

    Ballantine’s wants to input creativity and personality into airports using a motion-controlled, personalised art installation. 

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  • Cuervo tequila creates web button to help organise offline experiences
    by Charlotte McEleny
    branded utility Life+ Cuervo alcohol nightlife

    Cuervo tequila is to launch a button across the web that lets people organise offline experiences by discovering and sharing content online.

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  • Brewer Samuel Adams asks customers to create next product
    by Adam Woods
    Samuel Adams alcohol Facebook

    Samuel Adams plans to debut a crowd-sourced product at SXSW festival

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